2008년 4월 25일 금요일

SubwayGame Guide

지하철U게임이란?

Play : 모바일과 무선인터넷을 활용하여, 실시간으로 주어진 미션을 완수하여, 행운의 번호를 획득하여 풀어가는 새로운 게임입니다.

Time : 정해진 시간 내에 참여(레벨당 3hr)
매주 새로운 미션게임이 나옵니다
격주로 게임 포인트 배틀이 진행됩니다

Space : 서울시내 지하철 2호선 영역내


게임 출발! 1st 08-4-26 pm3

1)출발 : 강남역 모두 집합, 활동영역 2호선에 제한함
- 빙고판 지급
- 출발역(강남역)에서 "좌우" 방향으로 이동가능
2)게임 종료 후 종착역은 : 신촌역
- 게임판 반납 후 팀해산


게임 세부 규칙!
  • 게임의 기본 원칙은 "빙고"룰과 동일합니다
Bingo? 3*3 칸에 있는 숫자열을 3개의 직선으로 맞추는 게임
  • 지하철역 이동하기!
- 현재 역에서 하나의 미션을 수행 한 후 해당 숫자만큼 역을 이동한다.
- 미션 사진 전송  숫자만큼 이동 한 다음역(방향은 자유)
  • 게임의 승자 : 빙고를 먼저 완성하는 팀이 우승!
  • 게임의 패자 : 정해진 시간 내에 빙고를 못하거나, 도착역에 못 온팀
  • 게임 순위 : 빙고 사진 포스팅을 완료한 시간을 기준
  • 동점인 경우는 세부 랭킹은 별칙에 근거함
  • 환승역에 대한 미션은 매주 별도의 지령이 나옴

2008년 4월 6일 일요일

[Book] Space Time Play

Edited by Friedrich von Borries, Steffen P. Walz, Matthias Böttger

"SPACE TIME PLAY" IS A JOURNEY THROUGH THE PAST, PRESENT AND POTENTIAL SPACES OF COMPUTER AND VIDEO GAMES.

Have you ever wondered what's behind a perfect Tetris-wall? Have you ever freed a 3D world from terrorists? Have you ever made polygon friends in networked fantasy realms? And do you know what happens when these games never end?_________________________________________________________


The richly illustrated texts in "Space Time Play" cover a wide range of gamespaces: from milestone video and computer games to virtual metropolises to digitally-overlaid physical spaces. As a comprehensive and interdisciplinary compendium, "Space Time Play" explores the architectural history of computer games and the future of ludic space. More than 140 experts from game studies and the game industry, from architecture and urban planning, have contributed essays, game reviews and interviews. The games examined range from commercial products to artistic projects and from scientific experiments to spatial design and planning tools."Space Time Play" is not just meant for architects, designers and gamers, but for all those who take an interest in the culture of digital games and the spaces within and modeled after them. Let's play!_________________________________________________________


With contributions by Espen Aarseth, Ernest Adams, Richard A. Bartle, Ian Bogost, Iain Borden, Gerhard M. Buurman, Edward Castranova, Kees Christiaanse, James Der Derian, Stephen Graham, Ludger Hovestadt, Henry Jenkins, Jesper Juul, Frank Lantz, Bart Lootsma, Winy Maas, Lev Manovich, Jane McGonigal, Kas Oosterhuis, William J. Mitchell, Howard Rheingold, Katie Salen, Hans-Peter Schwarz, McKenzie Wark, Mark Wigley and many more.

________________________________________________________

"Space Time Play" will be available in bookstores as of October 2007 (USA November 2007). The book can be purchased, for example, from the Birkhäuser/Springer Online bookstore.


_________________________________________________________


Space Time PlayEdited by Friedrich von Borries, Steffen P. Walz and Matthias BöttgerIn cooperation with Drew Davidson, Heather Kelley, Julian Kücklich496 pages, 268 color illustrations.17.0 x 24.0 cm. Softcover. Price: CHF 52.90* / EUR [D] 31.99 ISBN 978-3-7643-8414-2. English. © 2007 Birkhäuser * Recommended retail price. _________________________________________________________


PRESS: The following "Space Time Play" related materials can be downloaded: > Cover (JPEG, 150 dpi, 1.2 Mb)> Table of Contents (PDF, 444 Kb)> Introduction (PDF, 436 Kb) Review copies can be requested from Birkhäuser Publishing from Gisela Graf. Please direct questions about presentations and interviews as well as any other queries to the editors.


Social Media

Social Media

From: wah17, 1 year ago



A Literature Review on Social Media. A compilation of social media thoughts from the experts point of view. Produced by Alex Wong from Charles ... less Sturt Uni, Australia. Can be contacted via email wah17@yahoo.com

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Calcutta Communication

Next Generation Social Marketing

From: weinreich, 12 months ago



Using social media to promote health and social issues. From Nedra Weinreich's Social Marketing University. http://www.social-marketing.com/blog/

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